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"Sims" <[EMAIL PROTECTED]> a écrit dans le message de news:[EMAIL PROTECTED] > > ".oO LGV Oo." <[EMAIL PROTECTED]> wrote in message > news:[EMAIL PROTECTED] > > > I found the code bellow ... > > > > my answer : don't use code you don't understand... > > > > Thanks, does that apply to NG? > nope, some might have more interesting answers to your question... nevertheless, take it easy, what I just mean is that there's numerous ways of transforming an image into a circle, a cone or a square : using different coordinates (polar for a circle for ex.), mapping, with or without filtering, and a lot more... so, imho, since you've produced some code and you're the only one who can describe the results you want to achieve, you should just modify your code given the transformation you want. hints : to create a circle, just use polar coordinates, and to create a tube, just use cylinder coordinates ; thus, I don't have links to some code that may help you :(
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