
www.Usenet.com
| <-- __Chronological__ --> | <-- __Thread__ --> |
Yes... Discussed till blue in the face.. I don't likeit, but there is nothing I can do about it.... It stinks in my book, but what do I know... "Brad Mocannotstandspamrrey" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > Hello fellow volleyball enthusiasts, > I love volleyball. It's in my blood. I've been playing for 18 years > and coaching for 9. I've played collegiate club volleyball for > arguably the best club team in the country at the time (Cal Berkeley, > 1991-1995), and for a less organized team at the University of > Colorado, Boulder (1999-2002). I've played USAV adult in Northern > California and Colorado. I've coached small high school girls > (Division 4 California), Juniors (17s, 18s), Collegiate Club Women (CU > 2001-2003), and now Collegiate Club Men (CU 2003-2004). > > I learned to play the game from old school coaches. I learned to > compete on the grass in Northern California when it was one of the > elite levels of competition in volleyball. I've adapted to the > changes in the rules over the years. I don't like some of them > (overhand passing of serves), am indifferent to others (let serving, > serving from anywhere behind the endline), and I like a few (liberos > in particular). However, the rally scoring format has FUNDAMENTALLY > changed the game. I know that this has been discussed on this list > before. I'm not here to regale for the "good old days" of regular > scoring. What I want to propose is a scoring system that brings back > the possibility of the one fundamental thing about regular scoring > which cannot be given up, or it will dilute our great game. The > ability of a team to get back into a game when the other team is down > to its last point. > > The problem with rally scoring is that it is relatively easy to side > out in volleyball, and relatively hard to score a real point. Ask any > good coach and they'll tell you that if they can side at 85% or better > efficiency, then they can play with anyone. When it comes down to the > end of the game that a team is leading 29-24 (for college) or 24-19 > (for USAV, FIVB etc.) Even if my team is good enough to sideout once, > I cannot get my team to _score_ 4 real points without a great player > on the other side of the net siding out one time, and restoring order > for his/her team. This used to be the order of the day with regular > scoring, and it was those teams who could rise up and score at the end > that won. > > A game that I have been experimenting with, and I think that I like > VERY much is what I like to call opposite rally scoring. I'm sure > other coaches have played this game. (In fact, the current club > national champion Arizona coach Steve Carlat, and I have talked about > exactly that.) > > Here is the format: There is still a point per rally. There is still > no cap. However, the _meaning_ of a sideout is exactly the opposite > of what it is now. When your team is serving and you win a rally, the > other team rotates and serves. When your team is receiving and you > win a rally, the other team continues to serve in the same rotation. > If your team is serving, when you lose a rally, you continue to serve > in the same rotation. If your team is serving and you win a rally, > the other team rotates and serves. > > It creates the following scenario: You struggle, and your opponent > gets to 24-19 while you're serving. Your libero makes a great dig and > you win the rally. The other team has to rotate and serve. If you > can sideout 4 times without the other team scoring a "real" point, > your team is back in the game! > > I know it creates problems like, "I have a really weak server and the > other team rolls lots of points in that rotation." or "I have a > really weak defensive rotation and the other team scores lots of > points in that rotation." But it brings back the fundamentally > lacking thing of coming back at the end of games by "restoring order" > with good sideout play, and winning by scoring a "real" point. > > Does anyone care about continuing to tweak with the scoring to make it > better than it is now? > > Another idea: > I like how at the end of a rally scoring game, the ball gets very > intense and high quality if the score is tied. Maybe all we need to > do is make that the default? Let's adopt tennis scoring and see how > that goes. Games to 4, win by 2, sets are best of 6 games, matches > are best of 5 sets. I bet you could restore some of the old "restore > order" with good sideout play with this format, although it appears > more drastic a change than opposite rally scoring, and will probably > lengthen matches somewhat. > > Let's here what you all think! > Brad Mocannotstandspamrrey
| <-- __Chronological__ --> | <-- __Thread__ --> |