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Can we keep experimenting with scoring changes please?



Hello fellow volleyball enthusiasts,
I love volleyball.  It's in my blood.  I've been playing for 18 years
and coaching for 9.  I've played collegiate club volleyball for
arguably the best club team in the country at the time (Cal Berkeley,
1991-1995), and for a less organized team at the University of
Colorado, Boulder (1999-2002).  I've played USAV adult in Northern
California and Colorado.  I've coached small high school girls
(Division 4 California), Juniors (17s, 18s), Collegiate Club Women (CU
2001-2003), and now Collegiate Club Men (CU 2003-2004).

I learned to play the game from old school coaches.  I learned to
compete on the grass in Northern California when it was one of the
elite levels of competition in volleyball.  I've adapted to the
changes in the rules over the years.  I don't like some of them
(overhand passing of serves), am indifferent to others (let serving,
serving from anywhere behind the endline), and I like a few (liberos
in particular).  However, the rally scoring format has FUNDAMENTALLY
changed the game.  I know that this has been discussed on this list
before.  I'm not here to regale for the "good old days" of regular
scoring.  What I want to propose is a scoring system that brings back
the possibility of the one fundamental thing about regular scoring
which cannot be given up, or it will dilute our great game.  The
ability of a team to get back into a game when the other team is down
to its last point.

The problem with rally scoring is that it is relatively easy to side
out in volleyball, and relatively hard to score a real point.  Ask any
good coach and they'll tell you that if they can side at 85% or better
efficiency, then they can play with anyone.  When it comes down to the
end of the game that a team is leading 29-24 (for college) or 24-19
(for USAV, FIVB etc.)  Even if my team is good enough to sideout once,
I cannot get my team to _score_ 4 real points without a great player
on the other side of the net siding out one time, and restoring order
for his/her team.  This used to be the order of the day with regular
scoring, and it was those teams who could rise up and score at the end
that won.

A game that I have been experimenting with, and I think that I like
VERY much is what I like to call opposite rally scoring.  I'm sure
other coaches have played this game.  (In fact, the current club
national champion Arizona coach Steve Carlat, and I have talked about
exactly that.)

Here is the format:  There is still a point per rally.  There is still
no cap.  However, the _meaning_ of a sideout is exactly the opposite
of what it is now.  When your team is serving and you win a rally, the
other team rotates and serves.  When your team is receiving and you
win a rally, the other team continues to serve in the same rotation. 
If your team is serving, when you lose a rally, you continue to serve
in the same rotation.  If your team is serving and you win a rally,
the other team rotates and serves.

It creates the following scenario:  You struggle, and your opponent
gets to 24-19 while you're serving.  Your libero makes a great dig and
you win the rally.  The other team has to rotate and serve.  If you
can sideout 4 times without the other team scoring a "real" point,
your team is back in the game!

I know it creates problems like, "I have a really weak server and the
other team rolls lots of points in that rotation."  or "I have a
really weak defensive rotation and the other team scores lots of
points in that rotation."  But it brings back the fundamentally
lacking thing of coming back at the end of games by "restoring order"
with good sideout play, and winning by scoring a "real" point.

Does anyone care about continuing to tweak with the scoring to make it
better than it is now?

Another idea:
I like how at the end of a rally scoring game, the ball gets very
intense and high quality if the score is tied.  Maybe all we need to
do is make that the default?  Let's adopt tennis scoring and see how
that goes.  Games to 4, win by 2, sets are best of 6 games, matches
are best of 5 sets.  I bet you could restore some of the old "restore
order" with good sideout play with this format, although it appears
more drastic a change than opposite rally scoring, and will probably
lengthen matches somewhat.

Let's here what you all think!
Brad Mocannotstandspamrrey



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