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7 perfectly legal ways to fuck cheaters



1. When they count "stallingone" (everybody does it) call fast count. That way when they fast count again at a high stall count you'll get the count reset. This applies to resumed stalls after stoppages, as well.

2. If the opponent's mark consistently fouls you, make sure you get a free throw off. This means you must anticipate the foul and already be in the throwing motion when contact occurs. Be ready to make the throw for real (or draw it back) if for some reason the opponent doesn't foul you.

3. If the thrower tries to draw a foul on the throw, don't let them get away with a free throw on a non-throwing foul. Then back off of the mark at a timely moment, so that they are caught off guard and (hopefully) make an errant throw.

4. Don't call travels or picks on a high stall count. Note, it can be difficult to judge whether the benefit made from making the call is bigger than the benefit the offense gets from a partially reset stall count. You have to decide quickly.

5. When a bad travel is called on your huck, make another huck, but this time make sure there is some limb-to-limb contact. Call foul. (Note, most travel calls are good ones. Everybody travels.)

6. Remember that no (first) game-winning score is ever valid. If your opponent calls back your first winner, then score again. You still have posession, after all.

7. Nobody knows how far 10 feet is. If your opponent double-teams consistently make sure you call it often. Your teammates will probably just ignore it, so you have to call it enough to make up for them.

Most importantly, when someone accuses you of bad spirit you have to have a good comeback. Something like "but he's the one who's cheating!" This can be the most difficult part.

jason




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