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Re: Enlighten me



 
"Rod Gramlich" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED]...
 
"Keith Mitchell" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED]...
>
> >
> I'm assuming this is a club game that ends in eight ends, but my call
> wouldn't differ, anyway, as you want to count in the even ends, if possible.
> You rip the guard with the outturn. (Assuming right-handed throwers)  An
> inturn rip gives you the chance of crashing the guard onto the biter, which
> you may need if you have to pick the rock on the button with your last shot.
> Only VERY good teams will put up three consecutive guards as good as or
> better than the one that's already there.  It's halfway between the house
> and the hog, bisecting the centreline, and it's gotta go.  You daren't try
> the pick now, as they can simply go around the guard again, and you're no
> better off than you were two shots ago, and at this juncture, your biter is
> good for nothing.  And if you don't make the pick, you ARE fuc..  oops,
> finished.
 
Precisely my thought. The reason I'm asking is that I had this exact scenario last week. I asked my third to run the guard and he objected. He wanted to play the tap back on yellow in rings. I told him he was dreaming, and to run (at least peel) the guard. They collectively then argued that I was wrong. I responded with "any self respecting skip would run that guard". They suggested I was wrong in assuming most would agree with me ... so I'm doing a survey.
 
The more opinions, the merrier :)

>
> The in-off from your own with your last shot, is an iffy proposition, at
> best, and if you freeze the yellow to get an angle, they'll simply guard
> that.
 
AGREED & AGREED

>
> Somehow, you have to manufacture a way to get the yellow off the top of the
> button, as there isn't even a last-shot draw available.
 
AGREED
 
  The runback's
> probably no good, as your shooter is still going to cover part of the 4-ft,
Not neccessarily. The outurn run back may well result in the yellow double AND a corner on your red in the rings. Wishful thinking, perhaps - but the ultimate shot. Regardless, THE YELLOW CENTER HAS GOT TO GO AT THIS STAGE OF THE END. I'm not seeing ANY argument here to suggest otherwise.
 

> unless you're Kevin Martin or Don Walchuk or Wayne Middaugh.  (I've
> discovered most of us aren't, even if we think otherwise at times.)
 
LOLOLOLOL !!!!
>
> IMO, the guard has to go.  And if it's a 10-end game, it gives you a chance
> to score 2, which can be huge.
BINGO !!!!
>
> Interesting question, and I'd love to see other viewpoints on it.
 
likewise ....... I'm doing my best to stir this up and see what other folks think about it.
 
Oh, and wrt to something asked earlier by someone else in the thread ............... I'm citing a scenario from a scheduled 10 end game.
"IS THERE ANY OTHER WAY TO CURL"   ?? ;>)
>
>
Actually, in league games, I have no problem with 8 ends.  There are some teams out there who are so damned slow that 10 is almost insufferable.  Eight is enough in most "regular" leagues, in most instances.


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