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In article <[EMAIL PROTECTED]>, littlemute <[EMAIL PROTECTED]> wrote: >I've played a deck with the typical SS+SM archtype for quite a few >years but since we started playing a lot of Fist again, some questions >have arisen because things get a bit crazy (both game wise and >emotionally) when this combo is used. Some of the issues related to Shaolin Surprise are covered in the latest issue of the Secret War Society newsletter. >Timing issues: > >1) Biff declares attack with Character A against Milly. Milly >Controls character B with a Shadowy Mentor. Milly plays shaolin >Suprise, moves the shadowy mentor from Character B to Character A. >Character B goes back to Manuel. Manuel decides to join Biff's attack >against Milly with his now recontrolled/unturned character B. Is this >possible with the timing for Manuel to join the attack in response to >the removal of Shadowy Mentor from his character? Yes, if Milly was careless. An attack does not end due to a lack of attackers until after everybody has had a chance to join. (TKB, p. 47) If Milly asks if anybody's joining before doing evil Shaolin Surprise tricks, it will be too late. >2) Following the above example, Character A intercepts Character B. >Character A is smoked. The Shadowy Mentor should go to the smoked >pile, but the Shaolin Suprise card says that if the original target of >the state is in play at the end of the turn, the state returns to it. >Does the state return to character B? No. When a card leaves play, other cards normally lose track of them.
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