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> suggestions wanted help needed. Make this deck be like and invincible
> amazona :O)
Too many 1-ofs. If a card is good, use 4, otherwise why are you playing
it? This isn't always the case, of course, but the fewer different cards you
use, the more consistent your deck will be. I'll try to make things better
without adjusting the deck out of recognizance...
Creatures: 21
4 x Llanowar Elves G
4 x Vine Trellis 1G
2 x Fierce Empath 2G
1 x Spitting Spider 3GG
1 x Primeval Force 2GGG
4 x Wirewood Guardian 5GG
1 x Krosan Groundshaker 4GGG
2 x Scaled Wurm 7G
2 x Symbiotic Wurm 5GGG
Spells: 18
4 x Wild Growth G
4 x Giant Growth G
3 x Naturalize 1G
2 x Blanchwood Armor 1G
2 x Journey of Discovery 2G
1 x Vernal Bloom 3G
1 x Living Terrain 2GG
1 x Overrun 2GGG
Lands: 23
23 x Forests
Wirewood Guardian runs double duty, searching for forests if you need
them or being a fattie if you don't. And it's common! Elvish Aberration can
do much the same, too, if you have any. Some other good common fatties you
could try are Krosan Tusker, Rootbreaker Wurm, Yavimaya Wurm, Titanic Bulvox
or Crash of Rhinos. I used Wild Growth rather than Fertile Ground since you
only need green mana. I also replaced Far Wanderings with Journey of
Discovery since it's a better card if you don't have threshold, and this
deck has no real way of getting threshold anyway. No Wirewood Lodges either,
there's no elves worth untapping. Hope this is some help!
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