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Re: Help needed with Mono Green Deck



> suggestions wanted help needed. Make this deck be like and invincible
> amazona :O)

    Too many 1-ofs. If a card is good, use 4, otherwise why are you playing
it? This isn't always the case, of course, but the fewer different cards you
use, the more consistent your deck will be. I'll try to make things better
without adjusting the deck out of recognizance...

Creatures: 21
4 x Llanowar Elves               G
4 x Vine Trellis                     1G
2 x Fierce Empath                2G
1 x Spitting Spider                3GG
1 x Primeval Force               2GGG
4 x Wirewood Guardian       5GG
1 x Krosan Groundshaker    4GGG
2 x Scaled Wurm                 7G
2 x Symbiotic Wurm            5GGG

Spells: 18
4 x Wild Growth                   G
4 x Giant Growth                  G
3 x Naturalize                       1G
2 x Blanchwood Armor        1G
2 x Journey of Discovery      2G
1 x Vernal Bloom                 3G
1 x Living Terrain                 2GG
1 x Overrun                         2GGG

Lands: 23
23 x Forests

    Wirewood Guardian runs double duty, searching for forests if you need
them or being a fattie if you don't. And it's common! Elvish Aberration can
do much the same, too, if you have any. Some other good common fatties you
could try are Krosan Tusker, Rootbreaker Wurm, Yavimaya Wurm, Titanic Bulvox
or Crash of Rhinos. I used Wild Growth rather than Fertile Ground since you
only need green mana. I also replaced Far Wanderings with Journey of
Discovery since it's a better card if you don't have threshold, and this
deck has no real way of getting threshold anyway. No Wirewood Lodges either,
there's no elves worth untapping. Hope this is some help!





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