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Me <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > "Jasper Overman" <[EMAIL PROTECTED]> wrote in message news:<[EMAIL PROTECTED]>... > > wxforecaster <[EMAIL PROTECTED]> wrote in message > > news:[EMAIL PROTECTED] > > > There is simply no way in H E double hockey stick that someone with such a > > > poor concept of the game as a whole, what goes into R&D, and strategy > > could > > > be a level 1 DCI judge, plain and simple. I got a migrane after reading a > > > mere 3 paragraphs of this bull sh-t. I'm open to knew ideas, but wow, it's > > > like you've never played the game, let alone go through the painstaking > > > process of working your way up to becoming a Level 1 judge. Even worse is > > > SMMTs reply. Use a spell checker man! 12 typos in the first two paragraphs > > > alone. Please please tell me that English is not your native language. > > > > > > > Hmm, let those without sin throw the first stone. > > Your use of "H E double hockey stick" had me baffled for a while, it took > > quite some effort to understand. Hell is IMNSHO an acceptable word in > > English writing. Strangely enough, your whole first sentence does appear to > > be grammatically correct, while I have no idea what it's supposed to mean. > > Then again, Migraine is spelled incorrectly, as is bullshit. That sentence > > also contains a grammatical error; it is 'reading mere 3 paragraphs' or 'a > > mere paragraph'. > > > > That said, let's not turn this newsgroup in a grammar & spelling class. Any > > understandable writing is acceptable, as long as the post is on-topic. Your > > post clearly isn't, since you don't give your opinion about his proposal, > > which is very on-topic for this newsgroup. ( It's also total and utter crap, > > but that's another point... ) > > If you don't like the ideas I'm proposing, please give specific, clear > reasons why you dislike them. I don't want this thread turning into a > flame war. If you're not going to explain exactly why you like or > dislike the project, take your post to another thread. Thank you. > The idea won't work, because one of biggest reasons magic is a great game for the past 10 years is the continuously adaptation of new ideas and concepts. You need a skilled team of trained professionals to make such a game, and that's exactly what wizards R&D is. Yes, it can be improved upon, yes, some of your ideas have merit, but if you fail to see these points and your whole post starts out from denying these points) I don't think I should try to persuade you otherwise. > And as far as wxforecaster's message goes, SMMT, while his English may > be horrific, has been the only one to explain his view of the project > in detail. If you read my response to his response, you will see that > I give some reasons for the changes I made. Perhaps most important is > the elaboration of the strategy involved in the new combat system. > Please fully read my post and my response to SMMT's post before > replying to this thread. I've taken it in consideration, and decided I'd still answer here, and not read your whole original post. Jasper
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