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Announce: Two new adaptations of Rogue



There are two freeware games based on the classic adventure game
Rogue currently available from my web site:

http://www.freewebs.com/drussell/

I adapted TileRogue from Tim Stoehr's Rogue Clone version III. It
features a unique screen layout, screen transition effects, a
selection of David Gervais's graphical tiles (made for AngbandTK,
originally), and quite a few interesting sound effects. I wrote it
primarily for Windows and DirectX, but it will also compile as an
SDL application, which means that it will run under Linux and MacOS
(with some modifications, due to the different byte endianess of
Mac processors).

ClassicRogue is the result of massive rewriting of the original
source code of the 1985 IBM PC version of Rogue, that I worked on
last year. The version I have currently made available runs under
Windows (no DirectX required) and features optional graphical tiles
(toggled on with [Ctrl+T]) from the Atari ST version. It can also
be compiled to run under DOS, and, like TileRogue, there is an SDL
version.

I am unfortunately unable to create Linux executables of either
game, but if you are a Linux user, and can install the runtime and
development packages of the current version of SDL, and also have
the GNU C compiler and Make installed, you can help out by creating
a package for me, which I will make available from my web page,
giving credit to you.

I hope that my small efforts to adapt this game to modern computers
will help to keep it alive for future gamers to enjoy.



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