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"Brian Kastel" <[EMAIL PROTECTED]> wrote in message news:D3A6b.10912 > First, you state that Moria dungeons are "essentially infinite in size," and > use that erroneous statement as a basis for your next erroneous statement > that there are "in infinite number of items" in the dungeon. In counter to > your basis, each level of a moria dungeon is only 3 screens wide (198 units) > by 3 screens high (66 units), for a total of 13098 units, by far the > greatest number of which are wall units. Thus, while the depth of Moria > dungeons is conceptually "infinite," the playing field is quite finite. Wrong, wrong, completely WRONG. The playing field is *ALL* the dungeon levels. Not just the one you're on at the time, but ALL of them. All of the *INFINITE* number of possible levels. There exists NO way in which an infinite space can be divided into a finite number of finite units. > The fact that the levels are decidedly finite, however, is secondary to the > counterargument to your second statement. EACH level is finite. However, as the NUMBER of levels is infinite, then the TOTAL SPACE is infinite. It is limited only by your own patience. Jonathan.
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