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Re: [crawl] a story



Larry Bassel .-- .-. --- - . ---... 

> Seriously though, this story illustrates something which I think is a 
> misfeature of some roguelikes (Angband being IMHO a worse offender), 
> namely that magic using characters often wield weapons which they have no 
> proficiency in (and often never use in melee at all except perhaps in an 
> emergency or by mistake) so that they can benefit from resistances, stat 
> gains or other beneficial qualities of the weapon (i.e. the weapon 
> replaces some quantity of rings and/or amulets).
> 
> I'm not sure that this is anything that one would or should try to fix, 
> however (or how best to do so).

Well that's magic. If the character is physically able to wield an item
(limitation of strength/size like for Spriggans and Trolls) magical item
doesn't choose if the character uses it according to its original purpose
or not. If the magician prefers to wield crossbow than magical staff no
problem. In crawl there is hardly ever classification of character which
forbids using some items with no reason. If you want to be a Troll
wizard-like, no problem, you will be awful because of intelligence and
spell learning, but you can. I find it natural (as far as fantasy could be
;-)

-- 
Loonie
----------------------------------------------
Violence is not an option - American History X
www.crawl.webpark.pl



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