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Re: Roguelike-inspired game for Neverwinter Nights



John Harris wrote:

(Cross-posted between rec.games.roguelike.misc and
rec.games.roguelike.development, for what I hope will be obvious
reasons.)

<snip>


Anyone who's played Diablo and thought "this would be cool if it were
more like a real Roguelike" should be interested in this project.  If
you guys are interested I'll post more, but for now I'll just wait and
see if you guys care about my silly little creation (which I still
quite proud of -- there's some neat ideas in there I'd say).

http://www.hiddenglade.com/neverogue/

I've always like the idea of taking NWN or Morrowind and making a Roguelike out if them. Kudos to you.


Graeme Dice
--
"READ THIS BEFORE OPENING PACKAGE: According to certain suggested
versions of the grand unified theory, the primary particles
constituting this product may decay to nothingness within the
next 10^32 Years."
-- Engineering warning labels.




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