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Re: [crawl] mummy necro



Larry Bassel - .- -.- ---   .-. --.. . -.-. --.. . ---... 

> I've continued my experimentation with Mummy necros who worship Sif Muna. 
> ...

So you finally arrived to conclusion that mummies are fighters/necro with
a little aid of divination. :-)


> Now a few questions (character dump at the end):
> 1. I have a scroll of acquirement. What should I ask for? Jewelry? A 
> staff? Something with fire resistance or a staff of death would be nice.
> A wand of healing would be quite useful. Even something with a good plus 
> to intelligence.

Staff of death if available. ;-)


> 2. Do the zombies I get from Animate Dead get more powerful as my necro 
> level increases? Are zombies from tougher monsters' corpses "better" than 
> ones from weaker monsters (i.e. is an ogre zombie tougher than a rat 
> zombie)?

Not sure. Yes.

 
> 3. Besides Dispel Undead which I will relearn eventually, what other 
> necro spell (I'm looking for one with more killing power than Pain) is 
> worth learning? Vampiric Draining? Bolt of Draining?

Vampiric Draining is ok. Sublimation of blood maybe to increase magic
reserves maybe, using the bodies too weak to be really useful. Bolt of
draining seems not bad, but decreases the experience form kills (however
maybe even less than killing by slaves).


> 4. I can't learn Regeneration, but would a ring of regeneration benefit 
> me?

Yes I suppose.


> AC : 3          Evasion : 10          Shield : 0
> Poor as usual ;-)

Too poor IMO. I'd use heavier armor if possible. Search for some body armor
with pluses (as you have identify).

 
> You worship Sif Muna.

I prefer Kikubaaqudgha who gives all (and more) necro books himself plus
Recall slaves and other nice abilities. Messing with Sif Muna is
unnecessary IMO.


>  u - a -1,+3 orcish dagger of draining
>  v - a +1,+2 whip of reaching
>  I - a +0 halberd of freezing (weapon)
>  V - a +0,+1 dagger of venom
> Any thoughts on which weapon is best? Freezing is good against imps, I 
> haven't tried the reaching one.

Daggers. Venom normally, draining if you want to weaken strong monsters.
The others are poor. The ultimate is perhaps weapon "of Pain" for necro.

 
>  k - a +1 orcish scale mail
>  n - a +0 scale mail of cold resistance
> Would this hurt my spellcasting ability? If this were *fire* resistance 
> it might even be worth it for now.

You can deal with it when you have decent skills. Necromantic spells are
not much effected with skill of 11.


>  g - a ring of life protection
> This is useless for a mummy, right? If so I'll sacrifice it.

Right.


>  + Level 9 Divinations
> Yes, this was intentional. Identify was essentially unlearnable until 
> Divinations got up this high (and Spellcasting 6 and level 10 probably 
> helped too) even with the ring of wizardry.

Not worth to pack so many exp in it IMO. It's rather for your satisfaction
than character power. Usually you have enough detect/remove curse to wield
ego weapons and armor. Wands are identified easily by zapping at weak
monsters, potions by drinking, most scrolls by reading, staffs when casting
spells (or not useable for fighters). In addition you have scrolls of
identify for hard identifable stuff. So the spell could be considered as a
little nifty dessert when the main meal is much more important.


> You have 2 spell levels left.
> You know the following spells:
>   Your Spells                       Type                  Success   
> Level
>  a - Pain                         Necromancy              Excellent   1
>  b - Animate Dead                 Necromancy              Great       4
>  c - Detect Traps                 Divination              Excellent   2
>  d - Repel Missiles               Air/Enchantment         Good        2
>  e - Blink                        Translocation           Good        2
>  f - Identify                     Divination              Fair        6
>  g - Detect Creatures             Divination              Excellent   2

More wizard than Necromancer. How do you expect to kill monsters when out
of zombies (several good monsters could kill them in no time)? With Pain
only? You will detect them perfectly, go to them bypassing the traps,
identify their stuff and animate corpses but the killing part is missing.
;->

-- 
Loonie
----------------------------------------------
Violence is not an option - American History X
www.crawl.webpark.pl



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