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[ANNOUNCE] Heroic Adventure! Release 0.1.3



Heroic Adventure! Release 0.1.3  has been uploaded to:

http://www.mystictriad.com/dev/release/ha_013.zip

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DISCLAIMER: This game requires Windows and the .NET Framework
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>From the readme:

What's new in 0.1.3:
 - Keymappings are now displayed by pressing "?". 
 - "Looking for the lightswitch" msg displayed while generating dungeon.
 - Turn counter now displayed with character stats.
 - ">" takes you down to next level when standing on downward stairs.
 - "<" takes you up to the next level when standing on upward stairs.
 - Monsters added: Kobolds (k)
                   Trolls (T)
                   Orcs (o)
                   Goblins (g)
                   Zombies (z)
                   Skeletons (z)
 - Monsters can be killed, but they don't fight back yet.
 - Walls and Doors in dark rooms become visible once you bump into them.
 - Spent some time on an initial attempt at Line-of-Sight code. it's 
   still a little buggy, but it's working. I need to have it stop at
   walls and doors still. (Right now it goes to the full range of
   vision regardless of obstacles.)
 - Map starts as unseen, and is revealed as PC moves around.
 - Spent several hours re-organizing some of the code to make it more 
   manageable and portable (in the future).
 - Added Paul Pearce to the credits on the first screen. (Thanks Paul!)
 - Background story added. Available from main menu.

Coming in a future release:
 - Centaurs to be replaced with another race, probably Pixies
 - Console app going away, to be replaced w/ Windows App using GDI+
 - Stairs up implemented (it seems trivial, but there's more to it)
 - overland map with various features (towns, dungeons, etc)
 - more flavor text
 - inventory management
 - simple, one-use items (like potions)



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