
www.Usenet.com
| <-- __Chronological__ --> | <-- __Thread__ --> |
Heroic Adventure! Release 0.1.3 has been uploaded to:
http://www.mystictriad.com/dev/release/ha_013.zip
-------------------------------------------------------------
DISCLAIMER: This game requires Windows and the .NET Framework
-------------------------------------------------------------
>From the readme:
What's new in 0.1.3:
- Keymappings are now displayed by pressing "?".
- "Looking for the lightswitch" msg displayed while generating dungeon.
- Turn counter now displayed with character stats.
- ">" takes you down to next level when standing on downward stairs.
- "<" takes you up to the next level when standing on upward stairs.
- Monsters added: Kobolds (k)
Trolls (T)
Orcs (o)
Goblins (g)
Zombies (z)
Skeletons (z)
- Monsters can be killed, but they don't fight back yet.
- Walls and Doors in dark rooms become visible once you bump into them.
- Spent some time on an initial attempt at Line-of-Sight code. it's
still a little buggy, but it's working. I need to have it stop at
walls and doors still. (Right now it goes to the full range of
vision regardless of obstacles.)
- Map starts as unseen, and is revealed as PC moves around.
- Spent several hours re-organizing some of the code to make it more
manageable and portable (in the future).
- Added Paul Pearce to the credits on the first screen. (Thanks Paul!)
- Background story added. Available from main menu.
Coming in a future release:
- Centaurs to be replaced with another race, probably Pixies
- Console app going away, to be replaced w/ Windows App using GDI+
- Stairs up implemented (it seems trivial, but there's more to it)
- overland map with various features (towns, dungeons, etc)
- more flavor text
- inventory management
- simple, one-use items (like potions)
| <-- __Chronological__ --> | <-- __Thread__ --> |