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On 2003-12-02 22:13:31, =?ISO-8859-1?Q?Timo_Pietilä?= <[EMAIL PROTECTED]> wrote: > theblackreaver wrote: > > >>On Tue, 02 Dec 2003 10:44:45 +0200, Timo Pietilä > >> wrote: > > > >>>Actually I don't see many veterans saying anything against my point. > >>>Only newbies or at least pseudonyms I don't regocnize. And of course JLE > >>>whose work I'm criticising. > > > > i'm far from a newbie, but thanks for the cheap shot. > > Didn't regocnize you either. Do you consider yourself as an ordinary > player or an veteran? > > >>>I try to make it fun for everybody. Making game easier doesn't make it > >>>more fun. In fact I think new players should _not_ be able to win _at > >>>all_. It _should_ take a veteran to actually win this game. > > > > that's the kind of thinking that has inspired many a variant (or patch)... have > > you considered that route instead? > > I have already done one myself. But it is far from ready. TV-patch. > Changes 3.0.X to more 2.9.3 -like. It keeps JLE monsters, but replaces > most JLE items with mine or original 2.9.3 items. And removes some > useless artifacts. Too many artifacts lead to situation were finding > artifact isn't anything unusual. It is zangband-like approach of game > and I don't like that at all. > > Timo Pietilä > > > If anything angband doesn;t have ENOUGH artifacts! Thats what makes zangband great is so many permutations, your not limited to the same armor and sowrd over and over again (that and multiple dungeons, town and wilderness of course)
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