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"Atiba" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > From what I've read this group isn't active, but here goes... > > I've been working for some time with a few accomplices to modify the > UltraEnvy codebase. We added many classes, skills, and miscellaneous > features as well as a large number of original areas. After getting it > to a point where we feel it's time to let some others play around with > the actual game, it comes time to host it. Probably a dumb question, > but would a T1 connection be plenty to host 10-20 people comfortably? > Lag is the one thing that will drive me away from a MUD faster than > anything else, and I'd like some info on reducing it. Thanks. Yes especially if you utilize MCCP. I think that can reduce the size of data transfers by like 60% or more.
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