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On Wed, 3 Dec 2003 18:41:45 +0000, Chris Lawrence <[EMAIL PROTECTED]> wrote: |On Wed, 3 Dec 2003, David J Bush wrote: | |> I suppose you could play Go on such a board, but whether that |> would be an improvement or not is highly debatable. "Ko" |> positions could not arise, for example. | | Why not? The board is exactly the same as the standard square | board. If you take a standard board and rule diagonal lines | through the squares you get the same thing, and obviously the | diagonal lines don't change the workings of the standard board. | Although the board is sheared that doesn't alter the topology. | If you look at the hoshi on the rendered image you posted it | should become apparent that it's the same as a normal board. In normal Go, each interior point has four adjacent points in terms of what is connected to what, and four diagonally "adjacent" points which are not actually adjacent. I may not be saying this very well, but I hope it is clear what I mean. With a triangular grid, each interior point is adjacent to six other points, not four. A single stone in the interior which is not adjacent to another stone of the same color, requires six opposing stones to capture it. If the grid were represented as hexagons, with stones placed inside the hexagons instead of on the intersections, this would be more apparent. I recommend you take a look at the hex boards in the hub link I gave: http://www.boardgamegeek.com/game/4112 Ko positions cannot arise on this grid because a stone that was just used to complete a capture cannot itself be threatened by capture on the next move.
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