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Re: Old/broken SGF files.



On Mon, 1 Dec 2003, Michael Alford wrote:

>         Just FYI: I get this error message "...broken at line n..." on a lot
>         of older sgf's.  gGo has no trouble with them :)

gGo 0.4 has a problem with PandaNet Magazine .ugi files if the file
contains a "#" character in a text description.  For example, "The stone
marked # is too close to Black's own thickness and..." will just render
as "The stone marked".

Peter knows what the problem is and it may even be fixed in the latest
gGo, I've not checked.  I'm waiting for it to be fixed so I can convert
my magazine files to .sgf.  Any idea why the files are still released as
.ugi and not .sgf?

Another problem gGo 0.4 has (again, may be fixed in newest version?) is
that if the .ugi file contains one or more lines after the [Data]
section which are of the form "YZ,MK,0,0" (instead of the usual counting
starting at one like "PP,B1,1,0") then gGo simply gives up and displays
a blank board with no path available to follow.

Peter had no idea what the YZ,MK,0,0 line meant.  Usually there are
none, sometimes one, sometimes three.  I have no idea what they do.  I
just delete them and gGo then gives access to the game path with no
problem.  Any idea what those lines are for?  And, did I ask :-) why
don't they release the magazine as .sgf instead of this weird old
format?

-- 
Chris



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