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Re: Another question about Speed (Marvel Classic RPG)



On Thu, 27 Nov 2003 07:52:10 +1300, Corey Murtagh
<[EMAIL PROTECTED]> wrote:

>David Johnston wrote:
>
>> On Mon, 24 Nov 2003 22:36:49 -0500, Bart Allen <[EMAIL PROTECTED]>
>> wrote:
>> 
>>>About "Charging Attacks", the Player's Book states:
>>>
>>>"A character scoring a Hit result inflicts up to his maximum current 
>>>endurance or his Body Armor rank in damage, whichever is higher, plus 
>>>two additional points of damage for every area covered in the attack. (A 
>>>character moving 10 areas with an Endurance of Good (10) hits an 
>>>unarmored opponent at top speed, inflicts 10 + 2x10 = 30 points of damage.)"
>>>
>>>Now, there's no mention about the effect of speed on the damage 
>>>inflicted. 
>> 
>> Yes there is.  2 additional points of damage for every area covered
>> in the attack.  What do you think that means?  
>
>Yeah, we've already discussed that.
>
>That's not just badly worded, it's just plain wrong.  What happens if a 
>character with a 15 movement happens to start the round only 2 areas 
>away from the target?  

He runs 13 areas after hitting the target as part of the attack.  

According to the way they've stated it, even if 
>that character is already using his full movement he gets only 4 points 
>of extra damage.

Nope.  He just much move his full 15 areas in the course of the
attack.  




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