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Re: D20 Featless?



On Thu, 27 Nov 2003 10:33:42 +0100, "Klaus Æ. Mogensen"
<[EMAIL PROTECTED]> wrote:

>"Bill Seurer" wrote:
>>
>> Why?  Feats are pretty simple.
>
>Yes and no. It is simple enough to say, "select a new feat every (x)
>levels", and it would be if there were two dozen feats that everybody could
>take at any time. But when there are six dozen feats and most of them
>require some other feats, which in turn require some other feats, and some
>feats are restricted to some classes, etc., then it ceases to be simple.

Class requirements are a feature of D&D, but certainly not the case in
all versions of D20.  Mutants and Masterminds doesn't have that, and
I'd imagine neither does the classless CoC D20.



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