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Re: [D20 General] How would you design a [blank] campaign?
- __From__: Wayne Shaw
- __Subject__: Re: [D20 General] How would you design a [blank] campaign?
- __Date__: Mon, 24 Nov 2003 18:07:36 -0600
On Mon, 24 Nov 2003 21:10:48 GMT, "Neale Davidson"
<[EMAIL PROTECTED]> wrote:
>> Nope. You'd need to have a connection between prior skill learning
>> and ease of new skill learning, and ease of feat learning to get the
>> same effect. By the time you've done all that, you might as well be
>> using a class system far as I can tell.
>
>And you /might/ start seeing why I consider d20 modern too much
>of a hassle to deal with for what you get.
As far as I can tell, that's a complete nonsequitor in response to
what I wrote.
- Re: [D20 General] How would you design a [blank] campaign?, (continued)
- Re: [D20 General] How would you design a [blank] campaign?,
Ross Winn
- Re: [D20 General] How would you design a [blank] campaign?,
First Prophet of Kaos
- Re: [D20 General] How would you design a [blank] campaign?,
Chipacabra
- Re: [D20 General] How would you design a [blank] campaign?,
Neale Davidson
- Re: [D20 General] How would you design a [blank] campaign?,
Neale Davidson
- Re: [D20 General] How would you design a [blank] campaign?,
JB
- Re: [D20 General] How would you design a [blank] campaign?,
Neale Davidson
- Re: [D20 General] How would you design a [blank] campaign?,
Robert Scott Clark
- Re: [D20 General] How would you design a [blank] campaign?,
Wayne Shaw
- Re: [D20 General] How would you design a [blank] campaign?,
Neale Davidson
- Re: [D20 General] How would you design a [blank] campaign?,
Neale Davidson