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Re: What is role playing on a computer?



"Robert Scott Clark" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
> "Simon Craig" <[EMAIL PROTECTED]> wrote in
> news:[EMAIL PROTECTED]:
>
> >
> >> > Its a different game. The idea that a character would want to be
> >> > higher level or stats than everyone else, when the character would
> >> > have no idea about levels or stats, throws role playing out the
> >> > window.
> >>
> >> If levels and stats exist in the fictional world and have direct
> >> tangible effects, why would the characters not know of them?
> >>
> >
> > What is your personal dexterity?
>
> My personal dexterity doesn't exist in integer values, nor are my
> capabilities calculated from them.  If the real world functioned as many
> gameworlds do, then there would be a large number of peolpe who knew
> their stats to the finest degree measurable.
>
>
>
> > How do you know when you have maxed
> > it out?
>
> In the real world, there is no "maxing out".  In the game world there is.
>
>
> >
> > The stats are for the player help visualise the character.
>
> No, stats are mechanical representations of the physics of the gameworld.


I think we are sort of on the same lines. Not only does the character
probably not understand his world physics but he definitely does not know
about representing it to his player.





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