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Re: Coming back to DnD



Rob Kelk wrote:
JB <[EMAIL PROTECTED]> wrote:

"Bruce Grubb" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]

In article <[EMAIL PROTECTED]>,
[EMAIL PROTECTED] (Brandon Cope) wrote:


<snip>

So a 1st level party should be able to kill a very old, very large dragon?


Why would a party HAVE to start at 1st level? :-) GURPS parties can start
at any point total the GM want. All the way from 1st level Commoner
equivalent (25pts, realistic) to virtual demi-gods (500pts+, cinematic).


They don't.


Excuse me, but they do. I've played or GM'ed in GURPS games where characters started at 50 points, 100 points, 125 points, 150 points, 200 points, and 500 points.

"They" being D&D characters who don't have to start at first level.


Even with its improvements D&D still has problems which becomes obvious
with the NPC classes.  There is still this class for everything and
everything with its class mentality we had back in AD&D1 (which is why I
have been refering to a 20 year book BTW).


What the fuck are you babbling about now? It's a class system and in D&D
everyone is a 1st level something. Whoopdy do! Why is that a problem and
why is it obvious with NPC classes?


Because you end up having to come up with new classes for unique characters that can't be shoehorned into existing classes. After a while, you can get to the point where there are nearly as many classes as there are NPCs.

Bollocks. It seems you have Dopie Cope's understanding of the 3e class system. Most bases can be covered with the core classes, PrCs and multiclassing.


I mean does there really need
to be 'classes' like the Adept, Aristocrat, Commoner, Expert, or Warrior?


Why shouldn't there be?


Because those group names are useless as descriptions.

That's why D&D players use the *descriptions* for descriptions.


What is an "Expert" expert at, and how is that different from being "Adept" at something? (In various point-based systems, both terms are used to indicate high skill levels.) What does every "Commoner" have in common? (In the real world, usually nothing.) Does a "Warrior" fight from horseback with a lance, or on foot with a bow, or from the back lines with a missile weapon?

*Why* are you critizing things you clearly have no understanding off? Once again; they are just class names. Meta game terms that need have no "world" meaning.


(These are all very different skills, which don't offer very much crossover between each other in the real world.)

<Shakes head sadly>


NPC classes are for one thing and one thing alone. To represent the greater mass of people who don't have access to the sophisticated training regimes of the PC classes.

Commoners have a skill list which allows you to build a variety of medieval type people, warriors have reasonable combat skills and proficiency choices but lack the range and number of the fighter. Adepts are primitive Clerics and Aristocrats are warriors with an expanded *choice* of social skills.

How did the "Aristocrat" get to the aristocracy - through accident of birth (in which case he's just a lucky dilettante)

No, in which case he's an *aristocrat* and the class model is based on the pseudo medieval world in which D&D is based.


Your statement is completely nonsensical. Why is someone of noble birth automatically a dilettante?

, through force of arms (in which case he's a warrior of some sort)

*Ahem* not all aristocrats have the aristocrat class.


, through divine favour (which might make him a priest, or just some random commoner), through proper application of skills (which makes him a politician), or some other way?


*Ahem* not all aristocrats have the aristocrat class.


Also and more importantly is you want to have a sword and sorcery character
from elsewhere running around how do import them? I mean just what class
and level is some one like Lina Inverse from Slayers anime? Or the fighter
mage who turns into a mouse when she cast spells (it a curse) from Ruin
Explorers? Or the main characters from the old Thundarr cartoon? Even
anime that came from AD&D1 (Record of Lodos War) doesn't import well.


Cartoons and Anime suck


My, such a well-reasoned argument you present... <sigh>

Very well, then: What class and level is Gandalf, or Thomas Covenant, or Rincewind, or Xena?

I don't care and therefore I won't try. Grubb is claiming that it's hard but I *know* that people who post here (fans of the genre) have done it without massive difficulty.



but ask Sea Wasp. He's probably stated them out.


If he has, I wouldn't mind getting copies...


Then ask him for some.


With GURPS you can assign the skill gestimating on their knowledge of those
skills. To do it with D&D is a mess. What class is Deedlit and what level
is she? Is Etoh a priest or due to his age an adept?


Why is it a mess in D&D? You guess, just like GURPS.


He's asking *for* your guess. If you don't know the source, that's fine, but please say so.


No he isn't. He made a blanket statement that the modelling is difficult. "To do it with D&D is a mess".


Peoples experiences obviously don't tally with that and it's therefore another of his bullshit sweeping statements.




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