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Re: Coming back to DnD



In article <[EMAIL PROTECTED]>,
 Bruce Grubb <[EMAIL PROTECTED]> wrote:

> In article <[EMAIL PROTECTED]>,
>  [EMAIL PROTECTED] (Courtney Love) wrote:
> 
> > Point-based systems are worse than class/level systems precisely because 
> > they *encourage* munchkinism. 
> 
> As a counte argument I present the AD&D1 Bard.  Any questions?

Yeah, I got one. Who the fuck could ever play a single character long 
enough and follow all the damn entry rules to become a bard? I knew a 
dozen guys who tried for it on several occasions, but never made it. 
The only bard i ever saw played in Ad&D1 was created at high level.

> >The fact that people can shove numbers around in
> > their favor in GURPS makes it more likely you'll get stat-whores than
> > traditional role-players, not less.
> 
> Let's not forget the the roll 9d6 choose best three for a every stat option 
> of the AD&D1 Unearthed Archana.

Do you have anything to add that does not come from a 20 year old 
book? Further, can you even get those right? (there was no "roll 9d6 
choose best three for a every stat option", though there was one where 
you rolled 9d6, 8d6, 7d6, 6d6, 5d6, 4d6, & 3d6)

> Let's face it D&D precurcers especially AD&D1 were far more subject to 
> munchkinitis than GURPS could ever be even in a 500pt cinimatic supers 
> games.  Case in point was this example given in Dragon #99's "History of a 
> game that failed":

Bah! Feh! Finkel-wits! Min-Max was a term coined by players of 
point-buy systems. Sorry to have to introduce you to the truth, but it 
has been a long time, and you two need each other.

> Yes, D&D3.x has fixed most of the problems that AD&D1 had (dragons got a 
> long needed beef up in AD&D2, and the additive damage of the hammer of 
> thunderbolts, gauntlets of ogre, power and a girdle of storm giant strength 
> was eliminated in D&D3.x) but the item inflation problem is still there.  
> 
> And let us not forget taht the term munchkin first *came* from D&D. :-)

But all you GURPS trolls who have nothing better to do than hang in a 
D&D group claim that GURPS improved on D&D in every way because it 
came later and learned from D&D's mistakes. Therefore, your munchkins 
are better than ours are, by your logic.

-- 
James Quick     [][][]     [EMAIL PROTECTED]
Profanity is the first resort of the inarticulate motherfucker.
     -- Elizabeth D. Brooks, among others.



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