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Florian 'Irian' Schaetz wrote: > "Richard Brown" <[EMAIL PROTECTED]> schrieb > > > That's how I'd have netruners work if I were to do a Cyberpunk game. > > Not so much breaking into corperate networks as stealing the keys. > > The human is always the weakest factor. Sozial engineering is probably > the best way to "hack". So "Fast Talk", "Intelligence Analysis", > "Charisma", etc. will be (or "are") the most important things for a > hacker to have. SpecOps agents have long been unofficially trained that the best way to get information on infiltrating an office is to follow a secretary from such an office and hump her. Pillow talk is probably one of the oldest intelligence gathering methods ever. Quite possibly coming in second only to the 5 senses.
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