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On Tue, 2 Dec 2003 22:45:04 -0500, "Insane Ranter" <[EMAIL PROTECTED]> wrote: > >"Die, Spammers, Die!" <[EMAIL PROTECTED]> wrote in >message news:[EMAIL PROTECTED] >> What are your thoughts on permitting multiple casters to collaborate on >> crafting magic items? Frex, can a mage with craft wand and a cleric with >> cure light collaborate to construct a wand of cure light? (In this case >> I would bill all the XP cost to the mage.) >> >> I'm divided on the issue. I can make a case for either side based on a >> reading of the DMG (which contradicts itself on the issue). I don't want >> to limit the players too much, but at the same time don't want to create >> a situation where magic item inflation is going to be an issue. So, I >> would like to hear people arguments (or citations) wither for or against >> magic item collaboration. >> >> --Mike >> > >I still don't get why you get less experienced because you sit down and make >a scroll > The same reason you do if you get life drained. XP represents a few different things; one of them is life energy.
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