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In article <[EMAIL PROTECTED]>, "GreedySmurf" <[EMAIL PROTECTED]> wrote: > Next question is a more stylistic one than a hard rules issue, and that is > head shots. > > I should point out that I'm a player in this new game not the GM, but I can > still see a problem here with our game. I would estimate that about 8 out of > every 10 attacks made by a PC is declared as a head shot. the other 2 out of > every 10 is a fully auto burst. > > If you are happy with a hollywood style game this is fine, but when almost > every bad guy goes down with a hole in the head it starts to get a bit > ridiculous. And if the GM decides turnabout is fair play, the PC's aren't > going to last very long. Well even shorter than usual maybe :-) > > I guess two points, does anyone do anything different than the standard -4 > to called shots, and do you apply the double damage before or after applying > the SP of any head armour? > > Cheers. -4 with usually other modifiers as well. Always apply head armor SP first, then double the remainder. This is one of the classic problems with 2020. I hadn't ever found a solution to it, though I tried for 5 years.
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