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Re: [CP] Head Shots



In article <[EMAIL PROTECTED]>,
 "GreedySmurf" <[EMAIL PROTECTED]> wrote:

> Next question is a more stylistic one than a hard rules issue, and that is
> head shots.
> 
> I should point out that I'm a player in this new game not the GM, but I can
> still see a problem here with our game. I would estimate that about 8 out of
> every 10 attacks made by a PC is declared as a head shot. the other 2 out of
> every 10 is a fully auto burst.
> 
> If you are happy with a hollywood style game this is fine, but when almost
> every bad guy goes down with a hole in the head it starts to get a bit
> ridiculous. And if the GM decides turnabout is fair play, the PC's aren't
> going to last very long. Well even shorter than usual maybe :-)
> 
> I guess two points, does anyone do anything different than the standard -4
> to called shots, and do you apply the double damage before or after applying
> the SP of any head armour?
> 
> Cheers.

-4 with usually other modifiers as well. Always apply head armor SP 
first, then double the remainder.

This is one of the classic problems with 2020. I hadn't ever found a 
solution to it, though I tried for 5 years.



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