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Re: [OT} Hero system - Killing Attacks was Re: D&D hit points
- __From__: Rupert Boleyn
- __Subject__: Re: [OT} Hero system - Killing Attacks was Re: D&D hit points
- __Date__: Thu, 04 Dec 2003 12:51:44 -0600
On Wed, 3 Dec 2003 16:18:00 -0800, "Malachias Invictus"
<[EMAIL PROTECTED]> carved upon a tablet of ether:
> Wonderful synopsis, Rupert. I find it a bit silly that the Killing Attacks
> are so much better at Stunning and getting KOs than Normal Attacks of the
> same point value; they really are The Attack To Take if you want to drop
> people.
Yep. When I ran Hero last it was a heroic fantasy game and just about
everything except fireball-type effects were Killing Attacks, so I
didn't see enough normal attacks to really realise how different they
were. Doing the maths makes it obvious though. Should I run Hero again
I think I'll fix Killing Damage's Stun at 2.5 times the Body done.
--
Rupert Boleyn <[EMAIL PROTECTED]>
"Just because the truth will set you free doesn't mean the truth itself
should be free."
- Re: D&D hit points, (continued)
- Re: D&D hit points,
Wayne Shaw
- Re: D&D hit points,
Malachias Invictus
- Re: D&D hit points,
James Quick
- Re: D&D hit points,
Rupert Boleyn
- Re: D&D hit points,
David Meadows
- Re: D&D hit points,
Malachias Invictus
- Re: D&D hit points,
Wayne Shaw
- Re: D&D hit points,
Wayne Shaw
- Re: D&D hit points,
James Quick
- Re: D&D hit points,
Wayne Shaw
- Re: [OT} Hero system - Killing Attacks was Re: D&D hit points,
Rupert Boleyn
- Re: D&D hit points,
Wayne Shaw
- Re: D&D hit points,
Wayne Shaw
- Re: D&D hit points,
David Meadows
- Re: [OT} Hero system - Killing Attacks was Re: D&D hit points,
Rupert Boleyn
- Re: [OT} Hero system - Killing Attacks was Re: D&D hit points,
Terry Austin
- Re: [OT} Hero system - Killing Attacks was Re: D&D hit points,
Wayne Shaw
- Re: D&D hit points,
David Meadows
- Re: D&D hit points,
Malachias Invictus
- Re: D&D hit points,
Bradd W. Szonye
- Re: D&D hit points,
David Meadows