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Russell Wallace responds to David Meadows: They couldn't, of course - the simulationist ideal isn't "never make decisions after the campaign has started" but rather "after the campaign has started, never make decisions for story or game reasons". Actually, it's not to make decisions for metagame reasons. Considering that the gamesmaster is in the metagame, David Meadows' "*never* add to or modify those decisions while the campaign is running" is actually quite close to correct. Warren J. Dew Powderhouse Software
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