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Re: Simulationist versus Dramatist



Russell Wallace responds to David Meadows:

  They couldn't, of course - the simulationist ideal isn't 
  "never make decisions after the campaign has started" but 
  rather "after the campaign has started, never make 
  decisions for story or game reasons".

Actually, it's not to make decisions for metagame reasons.  Considering that
the gamesmaster is in the metagame, David Meadows' "*never* add to or modify
those decisions while the campaign is running" is actually quite close to
correct.

Warren J. Dew
Powderhouse Software



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