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Re: Simulationist versus Dramatist



David Meadows posts, in part:

  I think it's an interesting definition, but I'm finding it 
  hard to imagine how anybody human could practically make, 
  at start-up, *all* the decisions required to run a lengthy 
  storytelling campaign -- and *never* add to or modify those 
  decisions while the campaign is running.

We don't.  Ergo, strictly simulationist roleplaying campaigns are not
storytelling campaigns (unless they are very short, like one session).

  Or they have brains on a par with Arisian elders.

Well, that too.

Warren J. Dew
Powderhouse Software



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