Usenet.com

www.Usenet.com

Group Index

Rec Thread Archive from Usenet.com

<-- __Chronological__ --> <-- __Thread__ -->

Re: Diplomacy clumps



[EMAIL PROTECTED] (Akorps666) writes:

> >Mordor attacked several non-mountain sectors, north of the mountains, in, what
> appears to be an attempt to reach our capital
> 
> That was after one of the co-rulers attacked some Mordor
> non-mountain sectors, again how do I know which one, whether
> it was deliberate or a mis-understanding or what???
> 
> Also notice I stopped short of destroying your country, I pulled
> my punches on the mistaken assumption that you would stop
> attacking Mordor non-mountain sectors.

That's like breaking into a house, yelling `I'm just here to raid the
fridge and thumb through your magazines, I promise I won't rape your
daughter, honest!'.  And now you complain you were shot in the chest
for it.

> That's another reason I never want anything to do with NAs again.
> All this legalistic wrangling over NA technicalities as if its some
> sacred violation of the temples of the empire Gods if you forget
> to dot an i or cross a t in an NA, while if the NA is cleverly
> constructed enough to allow you to feign friendship and then
> stab your victim in the back while "technically" being in compliance
> with the NAs, that's OK, is something for lawyers, not empire players.

There's nothing sacred about NAs.  Players make individual value
judgements on other players' behavior, and use those for deciding
who's a potential friend and who's not.  They may even go to war over
it *gasp*!  It just happens to be the case that a significant fraction
of players considers NAs binding agreements between nations, no matter
what their diplomatics stance is.  In particular: they don't require
or imply any kind of friendship.

Many players treat actions against an ally just like actions against
themselves, and the penalty for breaking promises is often enough war.
Again, there's nothing `sacred', it's just good business sense: If you
don't fancy getting betrayed, try to give the first few traitors an
exemplary public flogging.

Many players take note of broken promises, no matter who the victim
is.  Again, just good business sense: be extra careful when doing
business with known swindlers.

> So I encourage other players to break NAs whenever they get
> a chance and maybe we will get rid of this NA bullshit. It is like
> some secret society of backstabbers where covert agreements
> with your enemies are considered sacred law, and friendships
> mean nothing, only legal technicalities matter.

I encourage players to make simple, clear agreements with their fellow
players, and stick to them.  And if you feel the agreement clearly
allows you to do X, and you want do to it, then do it, and bear the
consequences like a man.



<-- __Chronological__ --> <-- __Thread__ -->


Usenet.com



Please check out one of the premium Usenet Newsgroup Service Providers below for access to Usenet.