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><[EMAIL PROTECTED]> wrote: >1) Rotating Updates I like them even as a solo player. Mostly because if the time is fixed, it almost never is good for me :-/ >6) Unit stacking limits Big stacks make juicy targets. They can break through anything, it is true, but if they have to remain there afterwards, one can plan for that... so big stacks are not a real problem in my opinion. Dol Amroth just had 63 units in one sector (in LOTR II), and I believe some 40 of them were destroyed reasonably easily (perhaps he managed to move them away, I can't be 100% sure). Sinari
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