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ras2 wrote: >> Um, I don't know anything about editing, >> and I may not understand your description, >> but would it help to make the second switch >> a weapon-activated switch, and keep it >> covered until it should be used? > >yeah. The problem is just that I'm not going to make any custom graphics >for this project and I'm not sure how to show that it's a weapon switch >with the default Doom II ones (there aren't any that mean "this is a >weapon switch" to me, at least). Yeah, that's true, isn't it? Never thought of it that way, but there's nothing that screams "Hey! Shoot me!" except Commander Keen.:) Len -- Pointless sig file. http://archonrealm.tripod.com | http://archonrealm.cjb.net/ Replace "Doom!" with "Hotmail" to send e-mail. End pointless sig file.
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