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First off I'm not joking. I have a few friends of varying degrees of chess ability. Its tough to get them to WANT to play chess, mostly because they dont want to get wacked off the board. The weaker friends won't hear of taking material odds, but they all like to drink. I figure that if I could introduce beer or shots of whatever into the rules of the game it would make it more attractive to the dissenters. For whatever reason people dont mind losing at cards as much if the penalty is having to drink, so why not apply this to chess as well? Here is my idea, suggestions and criticisms would be nice My (not great) ideas so far: 1) If you have a piece or pawn captured you have to drink one drink for each pawn value of the captured piece. Using standard piece values: Q=9, R=5, N=3, B=3, P=1. 2) Being checkmated or resigning will cost you 15 drinks. These are the foundation for all the other rules. (The problem with leaving only those 2 rules is that the lesser the player, the drunker he'll get, and play progressively worse....) 3) The winner of a game has half of the original drink penalties(truncating away fractions) added to his current drink penalties(except checkmate/resignation) for every consecutive win. (Ex. If I have won two games in a row in my third game a queen exchange would cost me 17 drinks, pawns 1, knights/bishops 5, rook 9). I would say off hand that a drink would either consist of a drink of beer, and for shots it would have to be some fraction somewhere between 1/6 and 1/15 and you'd take a shot every time you had accumulated one whole. This would probably alter play for the guy on a winning streak, or the guy who wants to make the guy on a winning streak drink a ton. It could result in the player on a winning streak trying to protect his queen more than his king... That could be fixed by also increasing the cost of losing though. Any suggestions?
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