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In rec.games.chess.computer TR <[EMAIL PROTECTED]> wrote: > Robert Hyatt <[EMAIL PROTECTED]> wrote in message news:<[EMAIL PROTECTED]>... >> In rec.games.chess.computer -= Judd Niemann =- <[EMAIL PROTECTED]> wrote: >> > Dude. I think you got it wrong there. There is no copyright on the >> > tablebases themselves. You can generate them on your PC for free, if you >> > have the time. >> >> yes, but you can't sell 'em. That's the point. Eugene holds the >> copyright on the program that produces the tables. The tables then >> fall under that copyright since only that program produces them. >> >> >> > [snip] > Do you have a citation to case law (or the statutes) to support this > idea? I'm not arguing, just asking. I don't keep up with copyright law > any more, but this strikes me as a novel theory. > Under your theory, if I came up with a program that computed pi to > more digits than any other existing program, could I copyright pi (or > maybe the newly computed digits)? Think "computer-generated musical score". Would that be copyrightable? Yes, because it is the product of a copyrighted program. The idea of patents is a bit absurd nowadays. IE someone holds a patent on a program that transposes music from one key to another. That is a pure mathematical formula (such as the quadratic equation) which is supposedly not patentable. But the patent was granted and is still in force. I don't believe you could copyright a string of digits. But an endgame table (Nalimov's tables) are not just a string of digits. They are compressed with a copyrighted compression algorithm. They are compressed by a unique indexing scheme. Etc. -- Robert M. Hyatt, Ph.D. Computer and Information Sciences [EMAIL PROTECTED] University of Alabama at Birmingham (205) 934-2213 136A Campbell Hall (205) 934-5473 FAX Birmingham, AL 35294-1170
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