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Re: A few powers I created years agio



[EMAIL PROTECTED] (Patrick Riley) wrote in message news:<[EMAIL PROTECTED]>...
> "Yehuda Berlinger" <[EMAIL PROTECTED]> wrote in message news:<[EMAIL PROTECTED]>...
> > Traitor: When you win as offensive player, leave defensive tokens on
> > bases, and return your tokens to bases.
> 
> What happens to offensive and defensive allies? If offensive allies
> (normal cone) get no benefit, you will find yourself friendless.

Allies are not affected.

> > Contractor: Players must pay you 1 card (random) or lucre for each base
> > they establish. WILD: choose a base. owner pays you a card or lucre or
> > loses the base. SUPER: receive one card or lucre per token.
> 
> This seems awfully low if you only get the benefit when they establish
> a base.

Could be, I haven't played it in a long time. I believe that the power
need to be fixed. I posted these because I was throwing out the piece
of paper they were written on some 5-10 years ago.

> > Null: You are immune to all powers, including your own. WILD: you are
> > immune to loss of power.
> 
> Does being immune to a power like Macron mean anything? If so, can the
> Macron player place 4 tokens in the cone against you?

I will have to make a full list, but I envision any effect that
affects you. Therefore, Macron is bound by his own power of only 1
token, but his tokens only count as 1 against you. Zombie would not be
affected.

> > SUPER: All powers do not function
> 
> All powers excluding Null, I presume.

Including Null, actually. You don't "lose" your power, they just do
not function, if that semantics can make a difference.

> > Troll: after losing a challenge, discard cards and continue the same
> > challenge with new cards. Continue until you have no challenge cards.
> 
> I assume you can continue until you win the challenge and can stop at
> any time before you run out of cards?

Yes.

> At one point does the challenge resume? Can Sorcerer switch cards
> again?

Yes. From the point of choosing challenge cards.

> > WILD: take 1 token from the warp each challenge SUPER: add one piece to
> > your side each time you play a card.
> 
> By "one piece" you mean "one of your tokens?"

Yes.

> > Hydra: As offensive player, make two simultaneous attacks against two
> > opponents. Step through each attack phase by phase. If you win either
> > challenge, you may make one additional challenege. WILD: you may ally with
> > yourself. SUPER: you may retunr tokens from one losing challenege to your
> > bases.
> 
> Do you play one challenge card per challenge? If so, if you start the
> challenge with only 1 card, do you have to abort like Deuce does?

Yes. Play like Deuce.

Yehuda



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