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[EMAIL PROTECTED] (Patrick Riley) wrote in message news:<[EMAIL PROTECTED]>... > "Yehuda Berlinger" <[EMAIL PROTECTED]> wrote in message news:<[EMAIL PROTECTED]>... > > Traitor: When you win as offensive player, leave defensive tokens on > > bases, and return your tokens to bases. > > What happens to offensive and defensive allies? If offensive allies > (normal cone) get no benefit, you will find yourself friendless. Allies are not affected. > > Contractor: Players must pay you 1 card (random) or lucre for each base > > they establish. WILD: choose a base. owner pays you a card or lucre or > > loses the base. SUPER: receive one card or lucre per token. > > This seems awfully low if you only get the benefit when they establish > a base. Could be, I haven't played it in a long time. I believe that the power need to be fixed. I posted these because I was throwing out the piece of paper they were written on some 5-10 years ago. > > Null: You are immune to all powers, including your own. WILD: you are > > immune to loss of power. > > Does being immune to a power like Macron mean anything? If so, can the > Macron player place 4 tokens in the cone against you? I will have to make a full list, but I envision any effect that affects you. Therefore, Macron is bound by his own power of only 1 token, but his tokens only count as 1 against you. Zombie would not be affected. > > SUPER: All powers do not function > > All powers excluding Null, I presume. Including Null, actually. You don't "lose" your power, they just do not function, if that semantics can make a difference. > > Troll: after losing a challenge, discard cards and continue the same > > challenge with new cards. Continue until you have no challenge cards. > > I assume you can continue until you win the challenge and can stop at > any time before you run out of cards? Yes. > At one point does the challenge resume? Can Sorcerer switch cards > again? Yes. From the point of choosing challenge cards. > > WILD: take 1 token from the warp each challenge SUPER: add one piece to > > your side each time you play a card. > > By "one piece" you mean "one of your tokens?" Yes. > > Hydra: As offensive player, make two simultaneous attacks against two > > opponents. Step through each attack phase by phase. If you win either > > challenge, you may make one additional challenege. WILD: you may ally with > > yourself. SUPER: you may retunr tokens from one losing challenege to your > > bases. > > Do you play one challenge card per challenge? If so, if you start the > challenge with only 1 card, do you have to abort like Deuce does? Yes. Play like Deuce. Yehuda
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