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"FD Games" <[EMAIL PROTECTED]> skrev i meddelandet news:[EMAIL PROTECTED] > If you want something more acceptable to purists then there are thousands > of variations that breathe new life into the game (ie cut out all the book > openings and memorised endgames?) whilst retaining the essential game. I've > developed a circular board version but there are plenty that can be played > on a standard board or cut-down/extended square board. I remember when we were four people who wished to play some chess at School, but we could only get one board. We quickly invented a four-player version. Summary of the rules: The black and the white pieces are each divided into two groups: Group 1: King, Rook, Both Bishops and four pawns Group 2: Queen, Rook, Both Knights and four pawns. The starting position is thus: Black 1: Ka1, Rb2, Ba2, Bb1; Pawns: a3, b3, c1,c2 Black 2: Qh8, Rg7, Knights: g8,h7; Pawns: h6,g6,f8,f7 White 1: Qh1, Rg2, Knights: g1,h2; Pawns: f1,f2,g3,h3 White2: Ka8, Rb7, Bb8, Ba7; Pawns: a6,b6,c8,c7 Rules: Queens function exactly like the King Bishops function exactly like the Knights (all players thus have exactly the same pieces) Pawns may move either from a-h; or from 1-8 or vice versa. However, once a pawn has started to move in any direction it must continue in that direction, until it reaches the other side of the bord, where it may switch direction. (Example: Pawn b3 may in its fist move move to any one of these spaces: a3; c3; d3; b4; b5. While it's on b3 it may capture pieces on these spaces: a4, c4 and c2 - note that if it captures a piece on c4, it still hasn't selected its direction, and it may move to c5 or d4.) The moves are executed in the following order: White 1, Black 1, White 2, Black 2. The game is an individual game, thus White 1 may capture White 2s King. The game continues until there is only one left, or a draw is declared. A player is out of the game in any of the following circumstances: 1. His King is captured by another player 2. He cannot move because of a stalemate. 3. He cannot move because of being checkmated. When a player is out all his pieces are immediately removed. Note: Say White 1 puts Black 2 in a checkmate position. Black 2 is not out of the game until it's his turn, as another player might interfere with the checkmate.
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