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"George Caswell" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > On Wed, 19 Nov 2003, Heavyarms wrote: > > > ALMOST everything else is molded in the correct colors, but darn it, not > > everything. > > I think it's only fair to consider that the Strike has a fairly complex > color scheme. The V-fin, for instance, is three different colors. The body > of the Strike has the traditional Gundam colors, plus bits of gray stuck in > everywhere. > Oh sure, the color is difficult to mold correctly, because of the gray all over the body. That's why I'm not complaining a whole lot. > But, then, it's always a good idea to paint the whole model anyway, if you > want it to look good. The parts breakdown on the HG Strike makes modularized > painting pretty easy. The main change I made to make it simpler was to cut > the gray inside parts of the legs into two halves, so I could remove them from > the white part after assembly. > > > I'm a little disappointed in the small number of runners in this box, > > especially considering the price. Heck, the HGUC Z'Gok came with at least > > three runners (I believe) and it was four dollars cheaper. > > Two important differences: > 1: The Z'Gok isn't a Gundam, and therefore it's less popular. (Sad but true.) > Therefore it's cheaper. Z'Gok rules! I used that as an example. Char's Zaku was cheaper, and it had more runners. This is "Char's Zaku" so it HAD to have been a popular kit. The GP01, Rick Dias, Bawoo, Gelgoog, and Rick Dias had as much, if not more plastic, and were all the same price. > 2: The Strike kit actually is more intricate than the Z'Gok kit. The end > result is also a more fun model, since it has that swappable striker pack and > all that. It has two weapons, a shield, and a giant, flashy thruster pack. > The Z'Gok has... the Z'Gok. Nothing else. > I said Z'Gok rules, dammit! Yeah I see your point. The Z'gok was arms, legs and a body. Most MS are arms, legs, bodies, +weapons, sheilds, etc. But still, three runners + more expensive = BOOO! > I can't fathom what's so bad about the beam saber included with the kit. > The hand molded onto that beam saber hilt is nearly B-Club quality. I could I don't like it. I'd rather have some open hands and "box hands" included, than a specialized hand. I also like the clear plastic the beam sabers have been molded in over having to paint my own. > paint that thing and put it on the model opposite a HD manipulator and be > perfectly happy with it. That's a lot better than what the HGUC Gundam got > (Giant, hollow boxing-glove fist into which beam saber could be inserted) > Unfortunately the other hands in the kit don't measure up - but since we're > talking about a model kit here, I think parts that can be taken out of the > box, painted, and result in good, convincing model parts are a good thing. > > Your review really didn't seem to cover much other than color molding. > Since you can't look at a finished model and know if the kit was color-molded, > I think that's pretty much irrelevant, except in cases where it makes painting George, it's an open box review. In MY open-box reviews, I typically only describe my first impressions when opening the box.(I only paint what needs to be painted, parts in the wrong color, parts that stickers are provided for) so when I open the box up, the first things I look for are "where are the seam lines going to be" and "what colors are the peices molded in." Since I don't paint the whole kit unless it needs it, or I just have a whim to do so, what colors the kits are molded in are very important to me, and I suspect to some in this group as well. > easier. How's the sculpt? And can the robot kit strike some credible Sculpting I usually deal with in my build up reviews. These are where I put my final impressions, which, for obvious reasons, I can't deal with until I've FINISHED the kit. My build up reviews are usually a little more in depth. Check out my HGUC Zeta build up. > humanoid poses? > I don't know, since I haven't built it yet. The pictures in the box seem to indicate that it can. > The sculpt is pretty good, but seems a bit soft/rounded-off in places. > That's a bit unfortunate, the Strike is a design that looks nice when its > angles are well-defined. The shoulder armors are just a bit too open and > hollow, exposing the undetailed interiors. Likewise, the skirts are hollow > and the ankle area is somewhat vacuous, with snap-fit pegs and such visible on > the back sides of the ankle armors and such. As for the Aile pack, due to > limited parts count and simple molding, it's somewhat crude in certain areas - > mostly the vents and thruster ports. The forward-facing vents which sit on > top of the torso, for instance, were molded from the top, so there's sort of a > staircase effect going on. But generally the kit gives you a lot to work > with. Due to the gangly nature of the design and the vast expanse of extra > space provided in the ankle area, the kit can pull off some nice poses. > However, the cost there is that the ankle area has become one of the most > naturally ugly areas of the unmodified kit, with two exposed polycaps, and > simply too much empty space. > Thank you for your review! > ---GEC > Projects page: http://1-4-4.home.comcast.net/ > "I am but the humble student, who seeks one day to snatch the scratchbuilt > pebble from the master's fully articulated hand." > > >
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