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thanks for the review! Well, i have the old HG kit as well (unbuilt :-P ), and i'll probably start both at the same time once i actually find the HGUC Zeta in Toronto. BTW, i agree with you that The-O is the best HGUC to date. I LOVE that thing, it stands in the middle of my display cabinet (it's a china cabinet, but i digress). "Heavyarms" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > Okay, finished this bad boy (except for some painting.) > > Head - Usual set up, front and back half with another peice for the face, > yellow part for the V-fin, and a red part for the center of the V-fin. > Stickers are provided for the head cameras. Nothing special, but the > sculting is spot-on, a pretty good representation. > > Arms - Construction is a little different, if only for the suit's > non-standard desing. Shoulder armor is made of four blue peices. Two > front/back halves, and two hinged peices, one covering the upper shoulder, > and one covering the lower shoulder and upper arm. These peices swing up > and out. Stickers are provided for the small yellow striping, but the > yellow in the shoulder "thruster" will have to be painted. Shoulders are > the usual front/back halves with a > poly-cap for the shoulder joint. A single hollow peice is provided for the > upper arm armor. Elbow joints are poly-cap with a gray peice to cover the > joint. Forearms consist of two gray halves that form the inner part of the > arm, plus a three sided blue peice that slips onto the forearm from the > back. There is an addition blue peice that attaches to the elbow and serves > as elbow armor, these insert into polycaps in the forearm. One can be > removed to insert the shield. Fairly good detailing on the arms. The hands > (BOOO!) are old-school two halves jobs. One half in gray that forms the > fingers and thumb, one half in white that serves as the armor for the back > of the hand and top of the thumb. Only two hands are provided, fists only. > Wrist joints are ball and socket, polycap socket in the fore arm, and ball > on the back of the gray half of the hand. > > Torso - Pretty cool. The chest portion can flip up or down for the > transformation, but you have to remove the neck assembly before you can > flip. This serves to lock the chest down in MS mode, but can also wear out > the neck joint. The Neck joint is two peices, a yellow flat peice and a > gray peice that provides the ball for the ball and socket neck joint. The > hinges for the chest peice to swing up or down are ABS, with a top and > bottom half for the chest and two yellow inserts for the chest vents. The > cockpit is also hinged, with two gray ABS peices serving as the hing, and > two red halves front and back that serve as the cockpit. The hips are > standard, one hinge for the front skirt armor, two separate peices for the > side armor, and an immoble rear skirt armor. The rear skirt has tiny little > gray inserts to serve as the thrusters, but these are molded in ABS (as are > all of the gray peices) and may be a little difficult to paint. > > Legs - Okay, I have mixed feelings about these. The thighs are standard, > two halves, plus a socket polycap for the hip joints. The lower legs are a > little different. Here, Bandai attempted to mold these legs with the > standard HGUC modeler in mind (non-painter). They molded the legs with > separate white and blue parts. In addition, they needed to include a > specialized knee joint that can serve the transformation process (i.e. > double jointed.) In execution, however, I think it is overly complicated. > What you basically have is a knee joint that is two halves, left and right. > These two halves, once assembled, are sandwiched between two blue halves > that serve as the blue area around the knee as well as some inner structure > for the leg. This assembly is then sandwiched between the two white halves > of the leg. The end result is an assembly that does not fit together AT > ALL. > I had to rubber band these together to get them to "squench" together, and > I'll still have to putty and sand them to get rid of the seam line. It > seems like they didn't take into account the inner blue halves when > constructing the two outer white halves. The two blue halves prevent the > two white peices from fitting together well. For the small amount of the > lower leg that is actually blue, I would rather have had a leg that fits > together > well, and just had the blue part to paint in. Back to the model. The feet > are what has become the standard for HGUC kits, two red peices for the lower > foot (top and bottom) and a white peice for the top of the foot. The heel, > since it has to collapse for the transformation, is two peices. A red lower > peice and a white upper peice. The front part of the foot is hinged on this > assembly, and the front foot is the peice that actually folds down for > transformation. The polycap socket for the ankle is in the "heel" assembly. > There are two yellow inserts for each leg, these are for the thrusters on > the outer leg. The inner leg thruster will have to be painted (I think its > yellow, the old HG kit line art showed them as yellow) There are separate > white peices for the knee "armor" and the armor for the back of the lower > leg. > > Thats it for the body, here's the low down on "accessories." > Backpack. This isn't really a back pack in the traditional sense, the parts > that form the back pack actually serve as the "tail" and the wings for the > MS in Wave Rider form. The "tail" of three peices. Two black peices, and a > white peice for the "cockpit" looking thing on top. You will have to paint > the little red area at the bottom, stickers are not privded. The wings are > made from five peices. There is a red inner peice that forms the little > wing stub that swings up and out, this is sandwiched between two black > halves that also swing down and out. This is again sandwiched between two > halves that serve as the main housing for the wings when they are retracted. > Stickers are not provided for the red striping along the outer edge of the > wings, so you'll have to paint that, and paint black onto the red "winglets" > as well. These are attached to the body with a U-shaped peices of ABS with > two poles on either side that are inserted into polycaps in the wing > assemblies and tail assemble. > > The sheild is three peices. Two red halves make up the long, skinny > portion, and a black peice that makes up the rounded portion at the end. > This attaches to a polycap in the lower arm, and one of the blue elbow armor > peices must be removed first to attach the shield. > > Weapons. Zeta comes with three weapons, two beam rifles and a beam saber. > The standard beam rifle is four parts. Two parts are the left and right > halves, and a third part provides the "barrel" and "muzzle." This peice can > extend and retract. The handle is an ABS peice which can rotate down or up. > Not bad, but it isn't quite as long as the gun that came with the HG kit. > The "Hyper Mega Laucher" is also pretty standard. The main assembly is just > two halves. There are three grips, one on the bottom and one on either > side. The grips are also ABS, and there are hinged blue peices that cover > the handles when retracted, and act as hand protection when extended. The > "muzzle" is also a gray ABS peice. This gun is HUGE, it stand two inches > higher than the figure and makes for some cool poses. > The beam saber is disappointing. It isn't molded in clear plastic like most > recent HGUC kits. It doesn't even come separate. The hilt and a third > "hand" are molded into one peice (think Endless Waltz Atlong), all white, so > you'll have to paint the fingers, blade and hilt (which is black, I > believe.) > > Stickers. I never use them, but I for those who do, I rate a kit on how > many parts that are not molded in the right color are provided with > stickers. I don't take off points for parts that are difficult to be molded > separately (like thrusters, eyes, etc.) This kit is provided with stickers > for the eyes, head cameras, and some of the yellow striping on the shoulders > and sheild. However, the thrusters on the shoulders and inner legs must be > painted yellow, and the wings will have to be painted with red and black to > make them look correct. > > In all, the HGUC Zeta is closer to the original design than the old HG kit. > I still like the old kit (except for the mint green plastic) so I don't > really see this kit as a "Godsend." That being said, this kit is pretty > good. There are a few things I don't like about this kit, and a few things > that I liked about it. The only thing that is keeping me from just raving > about this kit is the fact that it doesn't have any features that just make > me say "WOW!" I don't know if this is limited by the design of the actual > mobile suit, or what. I personally feel that the HGUC The O is the gold > standard by which all HGUC kits should be measured as far as detailing and > the way the peices are molded and designed to go together. It is as Zen as > a HGUC kit will get. Sure, the The O is one of my favorite, if not THE > favorite, MS, but the Zeta is my absolutely my favorite Gundam design. I > wasn't quite as impressed with this kit as I was with, say, the Zaku III, > Quebeley, or even Char's Zaku and the original Gundam. It is a nice kit, > though. Zeta fans won't be disappointed. HGUC fans may be a little > disappointed at first, if only because of extremely high expectations raised > by other recent HGUC kits, but you should be pleased with the finished > product. > >
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