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We have been thinking about employee incentives. Admittedly, we pay good salaries, especially given the current employment climate, and our employees seem happy. We provide a pleasant, interesting working environment. Still, the question's been raised about how to increase their stake in the company, and reward them for geniunely good work. Various ideas have been tossed around. For instance, we know how many hours people worked on each project, so we could offer some revenue or profit sharing from each project's income stream depending on how many hours they put into it. Then again, there's the question of how hours spent relate to real contribution. The usual sort of profit sharing scheme, we worry might be not particularly directly motivating, more a nice bit of icing that's taken for granted. Whereas, bonuses for tasks completed well seem a bit like a doggie treat model of reward. Options to equity are another possibility, but I'd prefer not to have to fiddle with the company structure and other hassles to accommodate that. Issues include that we do want to differentiate somehow for good performance, but we don't want things to seem too arbitrary or cause resentment, and we want things to happen fairly automatically. Also, we tend to try to keep a fairly flat and flexible "command structure", even with people's "rank" depending upon which project one's talking about. That all sounds pretty vague. I'm tempted by the "if it ain't broke, don't fix it" strategy, and I'm not exactly sure what the perceived problems and goals are, but these sorts of issue have been popping up at management meetings, and I figured that maybe people here have some idea of what sorts of schemes tend to work or not work, in terms of being genuinely rewarding, not too much hassle to administer, etc. Context: we're a small software company, that tries to use a bunch of proprietary generic technologies as the basis of a wide variety of specific products. -- Mark
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