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Hello, as part of a project for university, I've been given a set of instructions on how to make spherically correct content for an Elumens hemispheric display we have. What needs to be done is that four cameras are set in such angles with 90 degrees FOV in 3d Studio so that when the output is stitched together with the TruFrame software given by Elumens, you get a nice dome-y picture that looks great on the actual display. My problem is that although when using the left and right views the output is great, when the top and bottom views are involved I get a head twisted a few meters away and feet missing (just an example). I'm probably misinterpreting what the instructions mean by rotate right etc... so if anyone's solved the problem I'd appreciate the help. thanx
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