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Re: SimAnt-lite



"Brandon J. Van Every" <[EMAIL PROTECTED]> wrote 
> Here are my immediate UI thoughts.
> 
> It's good that hand dragging and the zoom control are readily located.
> However, as a gamer I had certain instincts about what I wanted to be able
> to automatically do.  For instance, I wanted to be able to scroll the
> viewscreen left, right, up, or down by hitting arrow keys.  Or alternately,
> by mousing to the left, right, up, down edges of the view area.  Admittedly
> this is easier to do in fullscreen mode... when in a window, sensitizing the
> edges of a visible region can be a bit tricky to make feel good.  Basically,
> I want more than movement on 1 axis when I'm hitting the mouse buttons.  I
> don't want to just zoom in and out, I want to zoom in and out + move around
> the scene.  This is especially important when trying to zoom in on an ant
> that isn't sitting still.  I don't want to have to mouse over to static icon
> boxes in order to do it.  Those static icons should just be there to assist
> my learning of the UI.
> 
> I hae a wheel mouse.  Consider putting the zoom on the wheel.

Good points.  I'll work on incorporating them.

Thanks,

Adam



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