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you need to export SW bits as VRML - give your SW assy parts individual colours -makes life easier later when you assign textures etc. and you need to auto smooth the objects when in Blender. Blender takes a bit of getting used to and playing around with -its main weakness presently is the lack of good info for new users -which may put people off- not ideal but hey its not bad for free.... I have thought about writing a tutorial for SW users purposes -maybe I'll do this early next year
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