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Why you do not use proWeld ??. I think that it comes with the basic fundation. "dakeb" <[EMAIL PROTECTED]> escribió en el mensaje news:[EMAIL PROTECTED] > > "Sean Kerslake" <[EMAIL PROTECTED]> wrote in message > news:[EMAIL PROTECTED] > > I would suggest building a feature which is reference around a point which > > is placed at a relative distance from the start of the edge (might have to > > do this on individual edges or create a copied curve) which represents > your > > weld edge. This relative distance can then be used to pattern the feature > > along the edge. > > > > You would have to look at the weld first and think what an individual > > element would look like in isolation and how these would overlap and at > what > > pitch distance. > > Looks to me like it's complicated. Best attempt was to construct a > triangular fillet, then on the visible surface to draw a curved datum going > across it, then to pattern the curve along the length of the fillet, then to > create a cut to sweep along the curve, then to ref pattern the cut along the > fillet. > > It works, but it looks too regular. I would have liked it to look more > realistic. > >
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