
www.Usenet.com
| <-- __Chronological__ --> | <-- __Thread__ --> |
"David Longley" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > In article <[EMAIL PROTECTED]>, M. > Ciumeica <[EMAIL PROTECTED]> writes > > > > What is creativity? How exactly do you define it, and how do you > >simulate it? Is it purely random, or it is somehow linked to our > >memory? > > > > You must have heard of the phrase "ontogeny recapitulates phylogeny" > sometimes confused with "ontology recapitulates philology" <g>? > > People (including many "Cognitive Scientists") use folk psychological > terms such as "creativity" much as they do other words like > "intelligence" - ie as just another "folk psychological" *property*. > This leads to all sorts of metaphysical talk which today may not be > called metaphysical, but it does lead to the same old muddles. An > alternative, simpler way to talk about all this is more directly in > terms of behaviours. Roughly speaking, we can functionally analyse > ontogenetic behaviour in two useful ways, a) in terms of "selection" and > in terms of b) "variation" (just as is the case with phylogenetic > behaviours). Emitted behaviour is *selected* by the environment and we > tend to talk about it in terms of its outcome or consequences. Variation > in behaviour may well account for what we *call* "creativity", but just > as not all selected behaviour is "intelligent" behaviour, not all > variation in behaviour is "creative" in the folk psychological use of > these terms. one has to look to outcome and consequences to see how > these terms are applied. It's important to appreciate that all of this > operates on populations or species. > > The bottom line: don't think of these as (folk) psychological > "properties". Look at behaviour. I'm afraid I can't agree with you on this one. What you described here is indeed the creativity of a species, that it, its ability to select the individuals which possess the behaviour best suited for their environment. It still has the following disadvantages: a) It's blind. Practically, it's a stochastic selection process, much like throwing a die multiple times to get the best result. Intuitively, human creativity is directed by intelligence. b) It's slow. If a change in the environment takes place, several generations of individuals must pass before a significant change can be noticed. Human creativity, on the other hand, must be extremely dynamic -- the survival of a single person is based on this. What I am looking for is a description of *human* creativity, which, in my opinion, shouldn't be based in those principles. And then, reducing the mental processes to reactive behaviour is a rather risky approach, and I think that it should be given a reason in this case. > -- > David Longley -- Mihai
| <-- __Chronological__ --> | <-- __Thread__ --> |