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Re: Codebook-based background subtraction using kohonen



[EMAIL PROTECTED] (Olivier Caignart) wrote in message news:<[EMAIL PROTECTED]>...
> Hello !
> 
> I'm looking for an efficient background subtraction method. I've tried
> the Mixture  of Gaussians (MOG) and i've found a paper by Kim, Harwood
> and Davis, named :
> A perturbation method for evaluating background subtraction algorithm.
> 
> In this paper the author test several background segmentation methods
> and concluded that the method they have implemented is the best.
> Their method is a quantization/clustering method to construct a
> background model using kohonen.
> 
> Since i don't have a lot of time to spend implementing this method, i
> would like to know where i could find a public source code (C/C++) of
> this algorithm.
> 
> Any help, links or suggestion would be welcomed.
> 
> thx
> 
> olivier




Hi again,

I've read several papers and it appears that i might have a problem
even if i succeed in implemtning this algorithm. Their work is based
on a pixel codebook based on a "color distorsion metric" with a
brigthness ratio. Since i'm working on gray level frames the method
cannot work.
I would like to know if someone has read this paper, or have an idea
on this method.

I would also like to know if someone has already heard about
background/foreground segmentation using kohonen ?

Olivier



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