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Re: GAs for modifying algorithms



That's a pretty cool idea for a puzzle game, if I do say so.  If you ever
finish it, I'd like to play it.


"(null)" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
> >Have you considered "Inductive Logic Programming"?. You put in a training
> >set of positive and negative instances in a relation and it gives you a
> >prolog program that covers the data. It works for things like inducing
> >ancestor using a given parent relation <snip>:
>
> I am really impressing with functional languages, and I think they will be
a hot topic in the future (we'll see). My only exposure with them was trying
to writing a "text adventure" using Prolog as the engine to create the rule
set. There's a quick blub if you're interested at:
> http://bang.dhs.org/if/raif/1999/msg03700.html
>
> I've never thought of combining the idea with GAs. I'll have to think
about that some more. In the meantime, I'll pick up Tom Mitchell's "Machine
Learning" book. Thanks for the tip.
>
> Patrick Kellogg
> [EMAIL PROTECTED]
> http://www.patrickkellogg.com
>





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