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Re: Turn Based Games



> Second year programmers or second year AI students?  There's a big
> difference in complexity of AI games there.

Second year programming. I teach undergraduate for my local Community
College. http://www.middlesex.mass.edu/

> I was thinking about Yahtzee!


That might work better. There are a few more rules than I would like though.
The algorithm() code should be something a second year undergraduate CS
major could complete in one to two weeks.

> Are there any particular algorithms you'd like to stress?  I could think
of
> different games based on what you want to teach.  (minimax and neural nets
> have completely different applications, for example)

In particular I was looking at minimax. Could you suggest other algorithms I
should be researching for games? I know a* for path finding. But what else?

> Oh yeah!  His show Good Eats and book I'm Just Here for the Food have
> improved my cooking tremendously.

Same here. I own an autographed copy of the book, but haven't had time to go
through it the way I'd like.





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