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baylor wrote: > Eternal Vigilance <[EMAIL PROTECTED]> wrote: > > I am very interested in seeing what you came up with. Ive been looking > > at this problem for a while and have been appalled at the difficulty of > > doing this for game problem domains over a certain level of complexity. > > Wotan, you jerk. Now i'll probably sit down and write it. i've got the > outline of the article done (finished it two months ago). i suppose i > can write the actual text. i meant to do that anyway. Gotta have > something to accompany my grad school apps (i'm considering changing > schools) > > -b The outline could probably give me an idea of the approach you are using. >From that I can probably tell if it is applicable to the problem domain that Im looking at.
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