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Re: Commercial video game that learns from its own mistakes?




baylor wrote:

>
> Neural network is the "doesn't that sound cool?" term for any
> algorithm that uses linked lists. And the nodes in the list might have
> to be floating point numbers (not sure). That's pretty much it
>
>

I hope that was a joke (a comment on the use of certain buzzwords by
the lower lifeforms - Marketing guys)

In the world of real computer people, Neural Nets are not  just
'algorythms that
use link lists'   and I suppose you could use GPSS and make a 'Neural
Network'
that operate along the lines of a Pachinko Palace machine (floats arent
always nessessary).

They are applicable to certain problem sets  (like handwriting recognition
for Kanji)
or pattern matching.




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